I really appreciate that this game is reasonably priced, with no ads. But it doesn't feel realistic, which makes it less interesting the more you play. I was obsessed at first, but now I find myself occasionally giving it another shot, only to be reminded why I had stopped playing. It would make more sense if each stop was a guideline vs a location you HAVE to connect to. Then you could create realistic lines based on nearby hotspots (extra points if hotspots appear/disappear/change over time)
5 stars for style, 3 stars for gameplay. Visuals are perfection. The generative soundtrack is wonderfully creative, when it isn't stuck on a dissonant chord. Early and mid game is fun, but once you get deep enough into a game, the only way to really improve your score is by pausing and moving trains to full stations manually, which undermines the fun of designing a good system. Overall enjoyable for a few weeks, but the game is generally less fun the better you get
Great strategy game with no ads! I wish there were more instances where you got like a special train for Japan I think it was, but I was absolutely addicted until I beat all the cities available. There is a daily challenge, but I'm not sure how I feel about playing those. It's definitely worth the price of admission for the main playthrough though!!!
Great time killer. The levels require thinking and good observation skills. Being deceptively easy at first, it really draws you in. It's what a simulation game should be. Not just a good game for kids but also adults. I say it's worth whatever they want to charge for it. No ads obviously but also no in-game purchases. This is one of those games that take minutes to learn but years to master.
I am addicted to this game!!! Two strong suggestions though: 1. Allow the player to have options in color-blind mode. Cyan/green are too close in hue, and the navy is rough in dark-mode. 2. I'd love to see data mid-game for where all my locomotives and carriages are. The trains get visually obscured by the stop. Too often, I have more or fewer trains on the line than I think. A quick count of trains per line would better help my judgement.
Insanely addicting, simple yet challenging. Fun even if you're not very good at it. There are leaderboards and daily challenges. There are no microtransactions or pay-to-play aspects. No internet connection required, making it ideal for flights or road trips with limited internet access. My only complaint is that the mobile version doesn't have the stats available on the PC version (unless they're somewhere different and I just don't know where to find them).
This game is great, always fun for an engaging distraction. I'm hoping in the future they add more modes from PC, but check it out regardless! Edit, well they did it! I thought I updated this sooner, but they deserve the 5 stars, it's a great game! Endless is nice for someone like me who's not too great at the game and it's also good for practice to learn what really works.
This was a 5-star mobile game until a recent change to reduce the size of the stations and trains as the game goes along. I used to be able to grab anything very easily, as well as connect stations easily. That is no longer the case. I can be precise with a mouse on a computer. I'm limited by my thumbs on mobile. Please roll this change back or change the hit box for. Too often I grab a track when I want a train. This was not happening before.
The game itself is great, but I do find the menu system, specifically ability to move between Normal and Extreme mode, very frustrating. You have sacrificed usability for an overly-simple menu system. To figure out how to unlock a specific level in Extreme mode, I have to go to that mode only to have to switch back to Normal mode and hope to remember the specifics - "was it only two trains, or only two tunnels?". Fix that UX/UI issue, and you've got a 5-star game.
Awesome game but the controls are really bad. I love these "min max" type of games and mini metro really encourages complex thinking to solve very simple problems. It scratches a weird itch, I can't tell why. My only gripe is the controls are really bad. Want to move a line to a new station? Here's a train to pick up. New station in the middle of existing lines? It's not connected even though it appears that way. Want to connect the end of line to another spot? Here's a whole different line...
I'm more of a transport nerd than a gamer, so this is the first game I've played in years. I really love the concept, but I'd play it more if it was more realistic (you can't move rail corridors in real life, but you can control where stations are built), and I wish it left time to strategise, and made summary statistics available, instead of it being a race against the clock and having to eyeball it.
I love games like this: simple concept, minimalist design, well executed. There's a short learning curve to get the basic elements of the gameplay but later levels require more strategy. The controls can be a little tough to navigate like sometimes I erase the wrong track to a station or grab the wrong train. I hope the developer keeps adding new levels and elements to the game.
Best $1 I've spent in years. It's intuitive and easy to learn, but it's deceptively tricky! I've got a lot of respect for traffic engineers now. Normal mode is fun, Endless is just as engaging without all the stress, and Extreme is challenging and requires a lot of planning! I'm trying to unlock Extreme on all the levels and it's really something. Seriously, it is the best $1 I've spent in a long time: no ads, no gimmicky points, no social aspect; works offline and is just lovely.
Very fun and addicting game. There's plenty of times I've lost a challenge due to a station dropping itself near a route or time when I'm trying to drag a route to another and it end up compromising the whole layout. Takes some time to get use to the controls but overall its a real simple game that you'll spend hours on. I downloaded this game to play on a international flight and it kept me busy.
To the people who complain that there are no tutorial, go to Guide and there are details on how to move the rails/train etc. The game is just addicting. You can play it very strategically or you can relax in the endless mode. I am surprised by the depth of this game. The graphics are simple and universal. The controls are intuitive. Great little differences bases on the locations. I am surprised that Taipei isn't one of the maps on there yet!!
Fun game, but please make the controls more precise. Trying to edit a line and ending up moving a locomotive instead (or vice versa) is quite frustrating. There's not even an option to undo said changes. Also, removing a single station is by far one of the hardest things to do, when it should be one of the easiest. The controls have been the main disappointment over the last 3 years. Also you can't view goals once you start a level, and you can't tap Play directly from the list of achievements.
What a great strategy game! You'll need some patience with the controls though. You just need to get used to it. The game is very good and requires you to think if you want a high score. It's also a relaxing. To the developers: thank you great job. Just one thing, please make it harder to exit the game. I've had it paused on the options screen and have accidently hit exit more than once. Poof my score of over 1000 for the city is gone!
Great minimalist type game, simple enough to understand right off the bat. I appreciate the fact that there's no messing around with any lengthy unnecessary tutorials (the mechanics are simple enough to not warrant one, It's seriously not that difficult) the controls are a bit finicky, I find it hard to remove a track from a station, and everytime I do manage to do it I have no idea how I did it, but apart from that definitely worth the 99 cents.
this game is fantastic. I wish it only had more options such as wider range of travel, more trains, and a better way of telling where the people are trying to get. if there are three triangles on 3 different lines the triangles should be color coated to the specific line they're trying to get to and that would help letting me know which line needs more help. great game!
Great, but could be much better with some simple changes: When the game ends, option to go back in time to the start of the previous day. Display unconnected stations and lines with no trains in a way that stands out. It's hard to see the overcrowding timer for transfer stations. Display train count for each line when tapping on circle. Setting to start the game at the end of 1-4 weeks, with equivalent passengers per station to compensate. Improve logic for what to pick up and drop off.